Danger Zone Console Commands

CS:GO Danger Zone Console Commands (Cheat Codes)

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Counter-Strike: Global Offensive (CS: GO) expands upon the team-based action gameplay that it pioneered when it was launched 19 years ago. CS: GO features new maps, characters, weapons, and game modes, and delivers updated versions of the classic CS content (de_dust2, etc.)

CS:GO Danger Zone Console Commands

Okay, so there is a lot of new commands that lets you experiment and tweak the settings of the Danger Zone game mode. Below is a full list of all CS:GO Danger Zone console commands and a description of the commands.

Danger Zone Console Commands

Danger Zone Cheat Codes

The commands are in alphabetical order.

cl_compass_enabled [0 / 1]
Client command: Sets whether or not the compass, in the Danger Zone game mode appears at the top of the screen.

cl_dangerzone_approaching_sound_radius [number]
Set the radius for the “Approaching Sound”.

cl_dangerzone_moving_sound_volume [number]
Set the volume of the “Moving Sound”.

cl_dangerzone_sound_volume [number]
Set the volume of sound effects in the Danger Zone game mode.

cl_dz_playagain_auto_spectate [0 / 1]
When enabled (1), you automatically switch to spectator mode after pressing play again in Danger Zone. The default value is 0 (disabled).

cl_rappel_tilt [number]
Set the amount of tilt that your character will have when rappelling from a helicopter (after spawning) in deadzone. Some players refer to rappelling as skydiving or parachuting from the helicopter.

cl_tablet_mapmode [1 / 2]
Set the map mode of the tablet in Danger Zone. Mode 1 will rotate based on where your character is facing, map mode 2 will not rotate and will always face north.

contributionscore_cash_bundle [number]
Set the amount of contribution score (on the leaderboard) a player receives for picking up a cash bundle.

contributionscore_crate_break [number]
Set the amount of contribution score (on the leaderboard) a player receives for breaking an item crate.

Clears (deletes) all existing Danger Zone teams.

dz_jointeam [Team #] [User ID / Name]
Make a user join a specified Danger Zone team.

Shuffle all teams in Danger Zone.

Equips your parachute.

snd_dzmusic_volume [number]
Adjust the volume of the music played when you win a game of Danger Zone.

Print (to console) number of all possible final zones in Danger Zone.

sv_air_max_horizontal_parachute_ratio [number]
Change the horizontal ratio used when parachuting down to the ground.

sv_air_max_horizontal_parachute_speed [number]
Adjusts how quickly you can move horizontally while parachuting.

sv_airaccelerate_rappel [number]
Set how fast you move while rappeling.

sv_cs_player_speed_has_hostage [number]
Set the movement speed of players when they are carrying hostages.

sv_drowning_damage_initial [number]
Set the initial damage per second players takes when drowning.

sv_drowning_damage_max [number]
Set the max amount of damage per second users takes when drowning once the damage has scaled to the highest level.

sv_dz_autojointeam [0 / 1]
Automatically assigns players to teams in Danger Zone. Value of 0 will disable auto join. (Default is 1).

sv_dz_cash_bundle_size [number]
Set the amount of money a cash bundle gives. The default is 50.

sv_dz_contractkill_reward [number]
Set the number of cash bundles to give a player when they kill a target assigned to them (contract target mission).

sv_dz_exploration_payment_amount [number]
Set the number of cash bundles given to players for exploring a sector of the map.

sv_dz_hostage_rescue_reward [number]
Set the number of cash bundles (not the amount of cash) to award a player when they complete a hostage mission.

sv_dz_jointeam_allowed [0 / 1]
Allow players to leave and join other teams with the dz_jointeam command The default value is 0 (disabled).

sv_dz_player_max_health [number]
Set the number of health players have in Danger Zone. The default value is 120.

sv_dz_player_spawn_armor [0 / 1]
Make players spawn with armor (1). The default value is 0 (disabled).

sv_dz_player_spawn_health [number]
Set the number of health players spawn with in Danger Zone. The default value is 120.

Restart the current Danger Zone game.

sv_dz_show_enemy_name_scope_range [number]
Set the range a player must be within before the name tag is shown when other players crosshair hovers over them.

sv_dz_team_count [number]
Set the maximum amount of players that can be in each Danger Zone team.

sv_dz_warmup_tablet [0 / 1]
Give players a tablet during warmup time. The default value is 1 (enabled).

sv_dz_warmup_weapon [weapon code]
Spawn a weapon during the warmup time.Example: sv_dz_warmup_weapon weapon_ak47Set to 0 to disable weapons during warmup.

sv_dz_zone_bombdrop_money_reward [number]
Set how many cash bundles players receive at the end of each Danger Zone wave. The default value is 15.

sv_dz_zone_damage [number]
Set the amount of damage per second that the zone ticks every second in Danger Zone deals. The default value is 1.

sv_dz_zone_hex_radius [number]
Set the radius of each hex on the map (while using the tablet). The default value is 2200.

sv_player_parachute_velocity [number]
Set the parachute speed.

sv_tablet_show_path_to_nearest_resq [0 / 1]
Show a patch on the Danger Zone tablet to the nearest hostage rescue point. The default value is 0.

sv_water_movespeed_multiplier [number]
Set the movement speed in water compared to normal running speed.

tablet_c4_dist_max [number]
Set the max distance players can be from C4 before it shows up on the tablet map.

tablet_c4_dist_min [number]
Set the minimum distance players can be from C4 before it shows up on the tablet map.

ui_playsettings_maps_official_dangerzone [map]
Set the default map used in Danger Zone.

ui_playsettings_mode_official_dz [mode]
Set the default game mode to be used in Danger Zone mode, e.g. Survival (original).

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